Agh. I suck at audio/graphics programming, and am not very interested in video games anymore, but I still love rhythm games (like the ones Konami makes).

I feel like it would be a waste of time, but maybe I'll see if I can prototype a Free Software clone of Popp'n Music (kind of like what StepMania did to DDR)

@MutoShack I've also thought about making a rhythm game, but then get discouraged by the amount of work tracking down or composing music for it.

One could make a very simplistic one that the user provides music to, and have the game analyze it to find the beat. That would work for something like pop'n music.

But to make it interesting enough for me to want to follow through, I'd want it to be more interesting; for example if you need to track complex and evolving rhythms.

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